Valor & Victory News: An Excellent Print & Play Making it to the Digital World

Valor & Victory began life as a Print-and-Play board wargame developed by Barry Doyle. It also has the special honour of being the first Print-and-Play boardgame I ever downloaded. I wrote about the process in a now lost article, but it was a compelling bit of hobbying that unfortunately never made it back with me when I moved to Ontario. Looks like I don’t have to worry too much though, as a new digital version of Valor & Victory is fast approaching from Slitherin/Matrix!

How Does Valor & Victory Play

I quite like how Valor & Victory played on the tabletop. Reminiscent of Advanced Squad Leader with a much less complicated ruleset, Valor & Victory saw players fight man to man actions in a WWII setting. The base download was set in Normandy ’44, but there were tons of official and fan made additions covering most of the second world war.

The digital game seems to be following in the footsteps of the boardgame faithfully. Gameplay will still revolve around the same basic rule structure, dividing play into the following phases: Command, Fire, Move, enemy Defence, and Advance. Since units fire or move, for the most part, and opportunity fire is a constant threat, games of Valor & Victory were quite tactical and enjoyable.

What Does the Digital Version Offer?

I’m happy to see that there will be a decent number of scenarios out of the box with 20 official offerings. There is also a scenario editor which means there is about as much replayabilty as was on offer in the basic Print-and-Play set. I’m happy to see that mutliplayer will be included too in both PBEM and Hotseat modes.

While we’ve only see a little bit of what the full game has to offer, I’m optimistic about what Yoboware Games and Slitherine/Matrix can put out.

Check out the trailer here!

-Joe

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